Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia 2013
DOI: 10.1145/2541831.2541856
|View full text |Cite
|
Sign up to set email alerts
|

NooSphere

Abstract: Distributed interaction is a computing paradigm in which the interaction with a computer system is distributed over multiple devices, users and locations. Designing and developing distributed interaction systems is intrinsically difficult as it requires the engineering of a stable infrastructure to support the actual system and user interface. As an approach to this re-engineering problem, we introduce NooSphere, an activity-centric infrastructure and programming framework that provides a set of fundamental di… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2014
2014
2019
2019

Publication Types

Select...
3
3

Relationship

1
5

Authors

Journals

citations
Cited by 13 publications
(1 citation statement)
references
References 39 publications
(36 reference statements)
0
1
0
Order By: Relevance
“…ABC principles were implemented in multiple systems [1,2,4,19,44], covering various use cases: nomadic work of medical workers, collaborative spaces of development, biology laboratories, etc. These systems are based on multiple architectures: local architectures, where every device has its own activity manager with no possibility of activity roaming and sharing [17,19]; peer to peer architectures, in which each device has an activity manager with a possibility of activity roaming and sharing [2,17]; Client-server architectures, where a core server has an activity manager to whom devices connect to reach an activity [1,17,44] and, finally, hybrid architectures, combining servers with activity managers and devices with (or not) activity managers [4,17].…”
Section: Activity Based Computingmentioning
confidence: 99%
“…ABC principles were implemented in multiple systems [1,2,4,19,44], covering various use cases: nomadic work of medical workers, collaborative spaces of development, biology laboratories, etc. These systems are based on multiple architectures: local architectures, where every device has its own activity manager with no possibility of activity roaming and sharing [17,19]; peer to peer architectures, in which each device has an activity manager with a possibility of activity roaming and sharing [2,17]; Client-server architectures, where a core server has an activity manager to whom devices connect to reach an activity [1,17,44] and, finally, hybrid architectures, combining servers with activity managers and devices with (or not) activity managers [4,17].…”
Section: Activity Based Computingmentioning
confidence: 99%