2015
DOI: 10.1145/2829948
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Nonsmooth Developable Geometry for Interactively Animating Paper Crumpling

Abstract: We present the first method to animate sheets of paper at interactive rates, while automatically generating a plausible set of sharp features when the sheet is crumpled. The key idea is to interleave standard physically-based simulation steps with procedural generation of a piecewise continuous developable surface. The resulting hybrid surface model captures new singular points dynamically appearing during the crumpling process, mimicking the effect of paper fiber fracture. Although the model evolves over time… Show more

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Cited by 28 publications
(24 citation statements)
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“…There have been past efforts to model and analyze surfaces that exhibit bent and creased folding. Origami-based bent and creased surfaces have been simulated using collections of developable surface subdomains [47][48][49][50][51]. Such advancements allow for the realistic animation and rendering of curved folds and combinations of creases and bent regions.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…There have been past efforts to model and analyze surfaces that exhibit bent and creased folding. Origami-based bent and creased surfaces have been simulated using collections of developable surface subdomains [47][48][49][50][51]. Such advancements allow for the realistic animation and rendering of curved folds and combinations of creases and bent regions.…”
Section: Introductionmentioning
confidence: 99%
“…Such advancements allow for the realistic animation and rendering of curved folds and combinations of creases and bent regions. However, none of the aforementioned works [47][48][49][50][51] have considered constraints on the geometry and deformation of the bent folded regions that are required to preserve rigid faces as in analogous rigid origami models, which are essential when fold intersections or holes are present in the sheet. In view of this, a novel model for the kinematic response of rigid origami-based structures having smooth folds is presented in this work.…”
Section: Introductionmentioning
confidence: 99%
“…They model a material's behavior through energy minimization, simulating the physical shape when applying forces. The focus of these works is the physics of an object, such as an elastic simulation [Burgoon et al 2006], or paper crumpling and tearing [Narain et al 2013;Schreck et al 2017Schreck et al , 2015, rather than the geometry of developable surfaces. As such, these works do not deal with defining a precise notion of a discrete developable surface, nor do they aim at the exploration of the entire shape space of developable surfaces without straying off constraints.…”
Section: Modeling With Developable Surfacesmentioning
confidence: 99%
“…Recently, modeling deformation behavior of paper in the context of thin shells has been explored by Narain et al [2013]. Schreck et al [2015] propose a hybrid surface model to support crumpling behavior for interactive paper simulation while explicitly accounting for isometric deformations. However, such methods do not help in predicting a folded shape starting only from an input crease pattern, as is our goal.…”
Section: Related Workmentioning
confidence: 99%