2001
DOI: 10.1016/s0167-8191(00)00102-2
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Node-ejection chains for the vehicle routing problem: Sequential and parallel algorithms

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Cited by 78 publications
(38 citation statements)
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“…Alternatively, a node can exchange its position with some other node in the same route or in another route. More sophisticated operators extend these types of modifications by combining them to create ejection chains (Glover, 1996;Rego, 2001;Rego and Roucairol, 1996) or consider sequences of many nodes (Osman, 1993;Taillard et al, 1997). Infeasible solutions are typically penalized, to look less attractive when the neighborhood of the current solution is evaluated.…”
Section: Application Examplementioning
confidence: 99%
“…Alternatively, a node can exchange its position with some other node in the same route or in another route. More sophisticated operators extend these types of modifications by combining them to create ejection chains (Glover, 1996;Rego, 2001;Rego and Roucairol, 1996) or consider sequences of many nodes (Osman, 1993;Taillard et al, 1997). Infeasible solutions are typically penalized, to look less attractive when the neighborhood of the current solution is evaluated.…”
Section: Application Examplementioning
confidence: 99%
“…We added the tour length constraint to the algorithm as it was not taken into account in Larsen and Odoni (2007). After building the tours, the node ejection chains algorithm presented by Rego (2001) is used to improve the tours. This algorithm consists of two multi-node exchange and insert processes (Rego, 2001).…”
Section: Procedures 2: Routingmentioning
confidence: 99%
“…Embedding these simple neighborhoods in an ejection chain framework can notably reduce this effort (Glover 1991). Rego (2001) develops an ejection chain neighborhood for the VRP that implements a multi-node insertion move and a multi-node exchange move to yield an important form of combinatorial leverage. Specifically, the number of moves represented by a level k neighborhood is multiplicatively greater than the number of moves in a level k-1 neighborhood, but the best move from the neighborhoods at each successive level can be determined by repeating only the effort required to determine a best first level move.…”
Section: Node-based Ejection Chains For the Vrpmentioning
confidence: 99%