2020
DOI: 10.31219/osf.io/kehmu
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No Item is an Island Entire of Itself: An Analysis of Construct Validity of Player Motivation Questionnaires

Abstract: [Preprint Version] The player experience literature has many questionnaires to identify individual differences between digital game players. However, each is typically developed without reference to explicit conceptual underpinnings and its conceptual relationship to other questionnaires. This paper reports on a study where 11 such questionnaires were compiled into one 180-item survey. The analysis of responses (N = 1978) assesses individual questionnaires and compares across questionnaires through six analyse… Show more

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