2023
DOI: 10.1109/tcc.2022.3146615
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Nimbus: Towards Latency-Energy Efficient Task Offloading for AR Services

Abstract: Widespread adoption of mobile augmented reality (AR) and virtual reality (VR) applications depends on their smoothness and immersiveness. Modern AR applications applying computationally intensive computer vision algorithms can burden today's mobile devices, and cause high energy consumption and/or poor performance. To tackle this challenge, it is possible to offload part of the computation to nearby devices at the edge. However, this calls for smart task placement strategies in order to efficiently use the res… Show more

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Cited by 24 publications
(9 citation statements)
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“…Works like [15] present task offloading as an enabler for different real applications. In this case, the real-time object detection for mobile Augmented Reality (AR) is presented, which would require too much energy if made fully in the device.…”
Section: Non Ml-based Solutionsmentioning
confidence: 99%
“…Works like [15] present task offloading as an enabler for different real applications. In this case, the real-time object detection for mobile Augmented Reality (AR) is presented, which would require too much energy if made fully in the device.…”
Section: Non Ml-based Solutionsmentioning
confidence: 99%
“…To separate the original issue into two problems: a task offloading (TO) problem that improves the optimalvalue function corresponding to the RA problem, and a resource allocation (RA) [12] problem with fixed task offloading decision is proposed in [13]. Convex and quasiconvex optimization methods are used to tackle the RA problem, and an unique heuristic algorithm for the TO problem that yields a suboptimal result in polynomial time is provided [14].…”
Section: Related Workmentioning
confidence: 99%
“…The overall quality of the metaverse AR application depends on the communication delays and the capabilities of the above mentioned network entities that participate in the service creation. Hereafter, we assume a nominal frame rate as 15 frames/second and the rendering happens at every other frame ( 133.2ms interval) [Cozzolino et al(2022) Cozzolino, Tonetto, Mohan, Ding, and Ott] [Niu and Chen(2018)] [Naman et al(2013)Naman, Xu, and Taubman]. Thus, the service delay of the aforementioned work flow within the interval could be regarded as acceptable.…”
Section: Introductionmentioning
confidence: 99%