1998
DOI: 10.1049/ip-vis:19982462
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New windowing techniques for variable-size block motion compensation

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Cited by 7 publications
(2 citation statements)
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“…Unlike with transform blocks, there is no pre-filter in the encoder to compensate for the blending done in the decoder. Zhang et al showed that splitting large blocks, but only as far as necessary to prevent their blending windows from overlapping more than one neighboring block, improved quality [12]. However, they implemented this as a post-process to a non-overlapped block-based motion search, and did not incorporate RDO.…”
Section: Overlapped Block Motion Compensationmentioning
confidence: 99%
“…Unlike with transform blocks, there is no pre-filter in the encoder to compensate for the blending done in the decoder. Zhang et al showed that splitting large blocks, but only as far as necessary to prevent their blending windows from overlapping more than one neighboring block, improved quality [12]. However, they implemented this as a post-process to a non-overlapped block-based motion search, and did not incorporate RDO.…”
Section: Overlapped Block Motion Compensationmentioning
confidence: 99%
“…Early work demonstrated improvements simply by running OBMC as a postprocess to simple block-matching algorithms [6]. This was later extended to multiple block sizes, including adaptively determining the overlap [7], but still running as a post-process. We use a novel structure borrowed from surface simplification literature that allows efficient searching and partition size selection using the actual prediction, instead of a block-copy approximation.…”
Section: Introductionmentioning
confidence: 99%