2018
DOI: 10.1093/bioinformatics/bty231
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NeuroMorphoVis: a collaborative framework for analysis and visualization of neuronal morphology skeletons reconstructed from microscopy stacks

Abstract: MotivationFrom image stacks to computational models, processing digital representations of neuronal morphologies is essential to neuroscientific research. Workflows involve various techniques and tools, leading in certain cases to convoluted and fragmented pipelines. The existence of an integrated, extensible and free framework for processing, analysis and visualization of those morphologies is a challenge that is still largely unfulfilled.ResultsWe present NeuroMorphoVis, an interactive, extensible and cross-… Show more

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Cited by 51 publications
(70 citation statements)
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“…They range from several hundred for simple morphologies and up to a few thousand for a neuron with highly complex arborizations in its dendritic or axonal trees. Subsequently, building interactive visualizers to render individual neuronal graphs in real time relying on Blender ( Abdellah et al , 2018 ) is comparatively trivial. Blender is a powerful application; it comes with a rich high-level API and an intuitive GUI that can be exploited jointly for sketching, animation, mesh reconstruction and even progressive rendering using third party plug-ins such as Cycles.…”
Section: System Architecture and Resultsmentioning
confidence: 99%
“…They range from several hundred for simple morphologies and up to a few thousand for a neuron with highly complex arborizations in its dendritic or axonal trees. Subsequently, building interactive visualizers to render individual neuronal graphs in real time relying on Blender ( Abdellah et al , 2018 ) is comparatively trivial. Blender is a powerful application; it comes with a rich high-level API and an intuitive GUI that can be exploited jointly for sketching, animation, mesh reconstruction and even progressive rendering using third party plug-ins such as Cycles.…”
Section: System Architecture and Resultsmentioning
confidence: 99%
“…According to the literature focusing on new 3D meshes generated from existing tracings, regarding the soma, some tools are based on the deformation approach proposed in Neuronize (Brito et al, 2013). For instance, NeuroMorphoVis (Abdellah et al, 2018) uses the same approach as the first version of Neuronize to generate a soma from incomplete information, whereas NeuroTessMesh (Garcia-Cantero et al, 2017) uses a similar method, but replaces the mass-spring deformation with a Finite Element Method deformation, which is easier to parametrize and generates a smoother membrane surface. However, none of these tools can make use of the new information about the soma present in Neurolucida files, which contain a set of 2D contours that Neuronize v2 uses to generate a more accurate soma.…”
Section: Discussionmentioning
confidence: 99%
“…Regarding the generation of the mesh, NeuroTessMesh (Garcia-Cantero et al, 2017) allows the visualization of complex scenarios with several neurons, reducing the resolution of the distant neurons, by using a GPU-based approach that allows dynamically-adaptive multiple levels of details (LOD) when visualizing the mesh. NeuroMorphoVis (Abdellah et al, 2018) first applies multiple processes to the input tracing to remove artifacts that can negatively affect the generated mesh. It then uses a new meshing algorithm that allows the generation of a unique neuron mesh from a set of watertight meshes with the advantage being that the mesh vertexes are related to the original tracing points.…”
Section: Discussionmentioning
confidence: 99%
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“…Single neuron morphology visualizations (Fig. 2b) were created using NeuroMorphoVis 73 . Figures were created using Matplotlib 74 .…”
Section: Visualizationmentioning
confidence: 99%