2021 10th International IEEE/EMBS Conference on Neural Engineering (NER) 2021
DOI: 10.1109/ner49283.2021.9441354
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Neuromechanics-based Deep Reinforcement Learning of Neurostimulation Control in FES cycling

Abstract: Functional Electrical Stimulation (FES) can restore motion to a paralysed's person muscles. Yet, control stimulating many muscles to restore the practical function of entire limbs is an unsolved problem. Current neurostimulation engineering still relies on 20th Century control approaches and correspondingly shows only modest results that require daily tinkering to operate at all. Here, we present our state-of-the-art Deep Reinforcement Learning developed for real-time adaptive neurostimulation of paralysed leg… Show more

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Cited by 13 publications
(8 citation statements)
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References 26 publications
(37 reference statements)
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“…A feasible alternative to the approach adopted in this paper, which models the kinematics and dynamics of the skeletal muscle model, analyzes its system characteristics, and then designs a controller, is to use software already available for skeletal muscle systems to train an efficient controller directly through thousands of unrestricted interactions with the musculoskeletal system. A good example of adopting this method is when Wannawas et al [ 36 ] used neuromechanics-based deep reinforcement learning to control FES during cycling. They first developed a neuromechanical model of cycling based on an open software named “OpenSim”, and then optimized the control strategy via allowing interactions between the musculoskeletal model and the mechanical properties of a bicycle.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
“…A feasible alternative to the approach adopted in this paper, which models the kinematics and dynamics of the skeletal muscle model, analyzes its system characteristics, and then designs a controller, is to use software already available for skeletal muscle systems to train an efficient controller directly through thousands of unrestricted interactions with the musculoskeletal system. A good example of adopting this method is when Wannawas et al [ 36 ] used neuromechanics-based deep reinforcement learning to control FES during cycling. They first developed a neuromechanical model of cycling based on an open software named “OpenSim”, and then optimized the control strategy via allowing interactions between the musculoskeletal model and the mechanical properties of a bicycle.…”
Section: Conclusion and Discussionmentioning
confidence: 99%
“…To overcome this drawback, a better approach would be to use mathematical models to simulate a priori different combinations of parameters, as well as the agent’s exploration and exploitation characteristics to learn the policy. In [ 13 ], researchers suggested the RL controller be trained to learn a defined stimulation strategy to cycle at the desired cadences in simulation before evaluating the performance in the real world. They developed a deep RL algorithm to control the stimulation of different leg muscles during FES-cycling sessions and demonstrated the ability of the agent to learn from its iterations with the system.…”
Section: Discussionmentioning
confidence: 99%
“…A recent study introduced a method using RL for real-time optimization of stimulation patterns while monitoring the average cadence error during simulated FES-cycling sessions [ 13 ]. The performance outcome obtained with a musculoskeletal model simulation was compared to other controllers, such as PID and Fuzzy Logic.…”
Section: Introductionmentioning
confidence: 99%
“…Currently, successful applications of machine learning‐based methods are available, especially in the case of neural network‐based learning (Wannawas et al, 2021). Another remarkable example is the work of Xia et al; the authors introduce a recurrent and convolutional neural network‐based method that is able to derive the spatial position coordinates of a moving hand from the EMG records of the same arm (Xia et al, 2018).…”
Section: Introductionmentioning
confidence: 99%