“…Considering that lack of adaptive whisking reduces mechanical forces traveling along whiskers upon whisker touch (Fig.3) A computational circuit that could perform adaptive sensorimotor control necessarily requires information from sensory circuits about the stimulus availability as well as motor control circuits that perform phase to motor signal transformation given the current state of the sensory information. Based on the known coding properties of the neurons along sensorimotor circuits, and the connectivity between them (see Discussion), the graph network consists of the following nodes ( Fig.4A): 1) primary somatosensory cortex (S1; barrel cortex) where stimulus properties are encoded (Brecht and Sakmann, 2002;Ganguly and Kleinfeld, 2004;Crochet and Petersen, 2006;Curtis and Kleinfeld, 2009;de Kock and Sakmann, 2009;Lundstrom et al, 2010;Azarfar et al, 2018a); 2) primary motor cortex (M1) which provides adaptive motor control for whisker protraction (Berg and Kleinfeld, 2003a;Brecht et al, 2004;Diamond et al, 2008;Petersen, 2014;Sreenivasan et al, 2016), through recursively adjusting the amplitude and midpoint of whisking envelope (Hill et al, 2011); 3) central pattern generators (CPGs) that control phasic motion of whiskers (Gao et al, 2001;Cramer and Keller, 2006;Kleinfeld et al, 2015); 4) superior colliculus (SC) which translates phase and amplitude information to motor control commands for facial motor nucleus (FMN) to drive whisking (Hemelt and Keller, 2008); 5) dorsal raphe nucleus (DRN) that regulates excitability in cortical and subcortical (sensorimotor) nuclei (Schubert et al, 2015); and 6) a control circuit, plausibly the barrel cortex (Matyas et al, 2010), that triggers whisker retraction upon stimulation to maintain touch duration (Azarfar and Celikel, 2019). In this model output of each node is a transfer function rather than a time and/or rate varying action potentials.…”