2019
DOI: 10.1016/j.trb.2018.11.010
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Network congestion games are robust to variable demand

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Cited by 11 publications
(13 citation statements)
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“…Roughgarden (2015) showed that whenever player types are independent, the inefficiency bounds for complete information games extend to Bayesian Nash equilibria of the incomplete information game. Wang et al (2014) and Correa et al (2019) looked at similar questions for nonatomic routing games. This trend does not only include congestion games: Stidham (2014) studied the efficiency of some classical queueing models on various networks, whereas Hassin et al (2018) examined a queueing model with heterogeneous agents and studied how the inefficiency of equilibria varies with the intensity function.…”
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confidence: 99%
“…Roughgarden (2015) showed that whenever player types are independent, the inefficiency bounds for complete information games extend to Bayesian Nash equilibria of the incomplete information game. Wang et al (2014) and Correa et al (2019) looked at similar questions for nonatomic routing games. This trend does not only include congestion games: Stidham (2014) studied the efficiency of some classical queueing models on various networks, whereas Hassin et al (2018) examined a queueing model with heterogeneous agents and studied how the inefficiency of equilibria varies with the intensity function.…”
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confidence: 99%
“…His framework for incomplete information games is very robust, but requires a smoothness de nition that holds across di erent types (see Roughgarden, 2015b, De nition 3.1 and Remark 3.2). A result in the same spirit appears in Correa et al (2019), where it is shown that the bound of 5/2 holds for the PoA of ACGSDs with a ne costs even if the events of players being active are not i.i.d. These authors consider a class of games and an information structure that makes these objects games of incomplete information; then they compute bounds for the PoA of games in this class over all possible probabilities that characterize the incomplete information.…”
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confidence: 58%
“…However, because Roughgarden's bounds are more robust, they are not as sharp as ours. Recently, Correa et al (2019) proved a similar result for smooth games with stochastic demand and arbitrary correlations in the participation probability, but again their bounds are not tight for a xed p ∈ (0, 1). Wrede (2019) considers the same model as ours, but restricts attention to games with a small number of players.…”
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confidence: 99%
“…For example, Harsanyi (1967Harsanyi ( , 1968 proposed Bayesian games that consider the incomplete information of payoffs, Ordóñez and Stier-Moses (2010) modeled the risk-averse behavior of travelers by padding the expected travel time along paths with a safety margin, Watling (2006) proposed an equilibrium based on the optimality measure of minimizing the probability of being late or maximizing the probability of being on time, Szeto, O'Brien, and O'Mahony (2006) associated a cost with the travel time uncertainty based on travelers' risk-averse behavior, Chen and Zhou (2010) proposed an equilibrium based on the optimality measure of minimizing the conditional expectation of travel time beyond a travel time budget, and Bell and Cassir (2002) proposed to play out all possible scenarios before making a choice. For more details in the context of traffic networks, we refer readers to (Aashtiani and Magnanti 1981, Aghassi and Bertsimas 2006, Altman et al 2006, Hayashi, Yamashita, and Fukushima 2005, Mirchandani and Soroush 1987, Nie 2011, Connors and Sumalee 2009, Schmöcker et al 2009, Fonzone et al 2012, Angelidakis, Fotakis, and Lianeas 2013, Nikolova and Stier-Moses 2011, and (Correa, Hoeksma, and Schröder 2019). A feasible assignment m := {m p : p ∈ P} allocates a non-negative number of players to every path p ∈ P such that p∈P k m p = n k for all k ∈ K. As a result, the number of players along link e ∈ E denoted by m e is given by m e = {p∈P:e∈p} m p .…”
Section: Related Workmentioning
confidence: 99%