2015
DOI: 10.1186/s13638-015-0456-5
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Nested game-based computation offloading scheme for Mobile Cloud IoT systems

Abstract: With an explosive growth of Mobile Cloud and Internet of Things (IoT) technologies, the Mobile Cloud IoT (MCIoT) concept has become a new trend for the future Internet. MCIoT paradigm extends the existing facility of computing process to different mobile applications executing in mobile and portable devices. In this research, we provide a new nested game model to design an effective MCIoT computation offloading algorithm. First, each mobile device determines the portion of remote offloading computation based o… Show more

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Cited by 34 publications
(17 citation statements)
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“…It allows the clients to create ad hoc clouds using the IoT and other computing devices in the nearby physical environment while maintaining the flexibility of cloud computing. To improve the efficiency of offloading a computation to an IoT-based MCC environment, Kim [2015] proposes a nested game model that approaches an optimal solution for the offloading computation in the distributed IoT system.…”
Section: Problem Approaches the Problem Described By Equationmentioning
confidence: 99%
“…It allows the clients to create ad hoc clouds using the IoT and other computing devices in the nearby physical environment while maintaining the flexibility of cloud computing. To improve the efficiency of offloading a computation to an IoT-based MCC environment, Kim [2015] proposes a nested game model that approaches an optimal solution for the offloading computation in the distributed IoT system.…”
Section: Problem Approaches the Problem Described By Equationmentioning
confidence: 99%
“…On the contrary, in a noncooperative game, this agreement cannot be reached. Today, game theory applies to a wide range of strategic selection problems, and it is now an umbrella term for the science of logical decision-making processes [9][10][11].…”
Section: Introductionmentioning
confidence: 99%
“…As similar, when the application codes build the user interface or handle interaction with a user. But, there are many applications effective in MCC which have intensive computations as gaming applications suggested by Joselli et al (2012), Chen (2015), Zamith et al (2011) and Kim (2015). Chen et al (2011), Huang et al (2012) and Vecchio et al (2015) use augmented reality applications, health monitoring applications (Kulkarni et al, 2014;Hanen et al, 2016;Nkosi and Mekuria, 2010), virus scan applications (Kosta et al, 2011) and image recognition applications (Ayad et al, 2014;Somasundaram et al, 2011;Arshad et al, 2017).…”
Section: Introductionmentioning
confidence: 99%