2014
DOI: 10.1109/jbhi.2013.2293674
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Near-Realistic Mobile Exergames With Wireless Wearable Sensors

Abstract: Exergaming is expanding as an option for sedentary behavior in childhood/adult obesity and for extra exercise for gamers. This paper presents the development process for a mobile active sports exergame with near-realistic motions through the usage of body-wearable sensors. The process begins by collecting a dataset specifically targeted to mapping real-world activities directly to the games, then, developing the recognition system in a fashion to produce an enjoyable game. The classification algorithm in this … Show more

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Cited by 29 publications
(16 citation statements)
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References 32 publications
(45 reference statements)
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“…In the last years, electronic devices have been developed for integration in Internet of Things (IoT) technologies with potential for improving physiotherapy process. Technology for exergame with near-realistic motions based on body-wearable sensors was described [32]. An innovative, computer-based gaming platform based on instrumentation with a motion-sense mouse, which should transform broad range of common objects into therapeutic input devices, was designed and it is being evaluated [33].…”
Section: Eai Endorsed Transactions Onmentioning
confidence: 99%
“…In the last years, electronic devices have been developed for integration in Internet of Things (IoT) technologies with potential for improving physiotherapy process. Technology for exergame with near-realistic motions based on body-wearable sensors was described [32]. An innovative, computer-based gaming platform based on instrumentation with a motion-sense mouse, which should transform broad range of common objects into therapeutic input devices, was designed and it is being evaluated [33].…”
Section: Eai Endorsed Transactions Onmentioning
confidence: 99%
“…Fine-grain movements that fit in much smaller windows could be problematic in such a scenario. Ultimately, these calculations do not properly classify fine-grain movements [8], but are still presented as applicable to the dynamic optimization approach presented here. Step right Run…”
Section: Related Workmentioning
confidence: 99%
“…Ultimately, this shows the importance of analyzing each aspect of any interactive system and the importance of the human element in that loop. This paper presents a system and optimization approach for playing a realistic soccer exergame, based on a system developed in [8]. That game consists of a sensor system for user input, a classification method for fine-grain activities, and a visual interface on a mobile tablet for gameplay and feedback.…”
Section: Introductionmentioning
confidence: 99%
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“…Finally, a recent paper [11] reviewed many reported studies that concern the design and development of mobile phone applications to prevent obesity, and analyses them from a user-centered design (UCD) perspective. It identified strengths and weaknesses of the existing studies in this field, and presented a review of the design processes of existing mobile phone applications to prevent obesity that have incorporated the principles of UCD.…”
Section: Related Workmentioning
confidence: 99%