In the last decade Virtual Reality proved to be an efficient alternative for the traditional rehabilitation method for stroke survivors, which is based mainly on kinesiotherapy. A high number of IT systems that are focusing on post stroke recovery are available at this moment. This paper contains a short description of two solutions available on the market followed by the technical details of a new idea. The solutions are analyzed, looking at their strong points, areas of improvement and common characteristics. The analysis is based not only on the design of the virtual environment and applicability in rehabilitation and is also based on the dependent libraries regarding their usability, scalability and extensibility.The principles behind the methods used for 3D visualization of the virtual reality environments, in neuromotor rehabilitation, can advance in design and implementation for creating effective solutions to help the post stroke survivors in their rehabilitation process.