Adjunct Proceedings of the 31st Conference on l'Interaction Homme-Machine 2019
DOI: 10.1145/3366551.3370342
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Natural interaction in virtual reality

Abstract: Many of the virtual reality (VR) interaction devices available to the general public rely on the use of controllers. However, theses ones generate some usability constraints. Current availability of new gestural devices provides a more "natural" way to interact in VR, i.e. minimizing cognitive load. However, this last one is rarely taken into account in the literature on VR design and evaluation. In order to fill this gap, we propose to evaluate, within a comparative study, the respective impact of 2 interacti… Show more

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Cited by 9 publications
(10 citation statements)
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“…There are several recent studies where hand tracking methods (in many cases based on Leap Motion, e.g., [9][10][11]13,15,16]) were compared against controller-based interaction methods. In most cases, hand tracking compared unfavorably against the regular controllers for object manipulation tasks [9][10][11]13,15,38] which require precision.…”
Section: Input Methods For Precise Object Manipulation In Vrmentioning
confidence: 99%
See 3 more Smart Citations
“…There are several recent studies where hand tracking methods (in many cases based on Leap Motion, e.g., [9][10][11]13,15,16]) were compared against controller-based interaction methods. In most cases, hand tracking compared unfavorably against the regular controllers for object manipulation tasks [9][10][11]13,15,38] which require precision.…”
Section: Input Methods For Precise Object Manipulation In Vrmentioning
confidence: 99%
“…There are several recent studies where hand tracking methods (in many cases based on Leap Motion, e.g., [9][10][11]13,15,16]) were compared against controller-based interaction methods. In most cases, hand tracking compared unfavorably against the regular controllers for object manipulation tasks [9][10][11]13,15,38] which require precision. Masurovsky et al [15] compared the standard and modified Leap Motion-based hand tracking against an Oculus controller and found the controller solution to outperform both hand tracking alternatives.…”
Section: Input Methods For Precise Object Manipulation In Vrmentioning
confidence: 99%
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“…Galais et al [7] evaluated gestural interaction using LeapMotion and a traditional interaction device, using gamepad controllers. The comparative study is based on the cognitive load and performance of object manipulation, performed by 11 experienced users and 8 novice users.…”
Section: Related Workmentioning
confidence: 99%