2009
DOI: 10.1166/jne.2009.006
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NanoAventura: An Interactive Exhibition on Nanoscience and Nanotechnology as an Educational Tool

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Cited by 7 publications
(7 citation statements)
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“…The findings revealed that the participants found the activities to be both interesting and enjoyable, and the participants understood the relationship between the nanoparticles sizes and the apparent colours of the nanoparticles. Murriello et al (2009) examined the findings from both an initial evaluation and a summative evaluation of a nanoscience and nanotechnology exhibition named ‘NanoAventura’. This exhibition was based on interactive games and videos that explain basic concepts of nanoscience and address several areas of nanotechnology.…”
Section: Introductionmentioning
confidence: 99%
“…The findings revealed that the participants found the activities to be both interesting and enjoyable, and the participants understood the relationship between the nanoparticles sizes and the apparent colours of the nanoparticles. Murriello et al (2009) examined the findings from both an initial evaluation and a summative evaluation of a nanoscience and nanotechnology exhibition named ‘NanoAventura’. This exhibition was based on interactive games and videos that explain basic concepts of nanoscience and address several areas of nanotechnology.…”
Section: Introductionmentioning
confidence: 99%
“…Various attempts have been made to integrate contemporary scientific content and methods into high-school science: (1) advanced laboratories invite classes of high-school students to use modern instrumentation [45]; (2) PanEuropean projects (e.g., NanoYou and NanOpinion), in which schools are invited to teach nanotechnology and where nano-ethical dimensions are emphasized; (3) scientists come to schools and lecture about their research; (4) science educators use the adapted research literature; (5) learning experiences are included in informal settings [17,18]; and (6) even students' exposure to the exhibition of scientific posters was reported [44]. Bringing high-school students to a scientific conference combines these approaches into one event.…”
Section: Discussionmentioning
confidence: 99%
“…The "NanoAventura" exhibition tried to deal with this challenge by using interactive computer games and videos. Murriello et al [18] examined the educational influence of the exhibition on students aged 8-14. In the first stage of development, they applied formative evaluation techniques on 109 students. Based on written questionnaires and interviews, they found some of the difficulties and challenges in communicating a scientific area that is still new to the target audience.…”
Section: Introductionmentioning
confidence: 99%
“…The trained NPSEPT teachers designed the camp activities and the NPSEPT test according to the categories of nanotechnology education suggested by Huang, Hsu, and Chen (2011). Murriello, Contier, and Knobel (2009) reported findings regarding both a front-end and a summative evaluation of a nanoscience and nanotechnology exhibition for children and teenagers aged 8-14 years. Evaluations, based on written questionnaires and interviews, were useful during the development of the exhibition and showed some of the difficulties and challenges in communicating information in a scientific area that is still new to the target audience.…”
Section: Methodsmentioning
confidence: 99%