Global challenges such as the COVID-19
pandemic highlight the need
for visionary innovations in chemical education. We recently deigned
a new learning environment called “ZuKon 2030”, which
addresses sustainability from a chemical perspective while simultaneously
introducing students to the sustainable development goals (SDGs) of
the United Nations Agenda 2030. It integrates modern and innovative
learning strategies by creating a format that can be used in either
face-to-face or distance learning settings. In addition to the modules
designed as exit games embedded in the overarching narrative of a
fictional science conference, the Future Conference, paper materials
enriched with Augmented Reality are used in order to allow students
to complete the modules independently. In this paper, we present the
basic concept of the learning environment and concretely show the
implementation of the concept. We use the module “The Mystery
of Coral Death” as an example, and we report our results and
experiences with the entire learning environment. In the preliminary
study, the students rated the hybrid learning environment mostly positively
in the areas of thematic content, realization of the learning environment,
digital content, and game elements.