Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education 2008
DOI: 10.1145/1352135.1352269
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Cited by 10 publications
(3 citation statements)
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“…In 2013, SEII was used by undergraduate students in a multidisciplinary game design course (Sturtevant et al 2008), where two thirds of the students have no programming experience. In groups of six, students spend the semester making a fully functional story-based computer game with 3Dgraphics, sound and music, using the Neverwinter Nights Cohen's d-Value (1988) where moderate is 0.5 − 0.8 and large is > 0.8 with n=10.…”
Section: Evaluating Scriptease IImentioning
confidence: 99%
“…In 2013, SEII was used by undergraduate students in a multidisciplinary game design course (Sturtevant et al 2008), where two thirds of the students have no programming experience. In groups of six, students spend the semester making a fully functional story-based computer game with 3Dgraphics, sound and music, using the Neverwinter Nights Cohen's d-Value (1988) where moderate is 0.5 − 0.8 and large is > 0.8 with n=10.…”
Section: Evaluating Scriptease IImentioning
confidence: 99%
“…Programming is a fundamental area in computer game development. Arguably, it was the sole skill required for actually making computer games in the past [44,49]. However, the emergence of game engines and other development tools has been reducing the relative importance of programming -so much so that today it is possible to develop commercially viable games (even if limited), without writing code [4,7,13,43].…”
Section: Introductionmentioning
confidence: 99%
“…Furthermore, computer games have since become complex products incorporating software, design and art. Thus, computer game development has turned into a multidisciplinary effort, requiring professionals from several fields, who should nonetheless be knowledgeable across disciplines [5,49,58]. Nevertheless, programming remains an essential competence for creating interesting and original games, and consequently, a crucial component in undergraduate computer game development degrees.…”
Section: Introductionmentioning
confidence: 99%