Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2012
DOI: 10.1145/2207676.2208659
|View full text |Cite
|
Sign up to set email alerts
|

Multidimensional pareto optimization of touchscreen keyboards for speed, familiarity and improved spell checking

Abstract: This paper presents a new optimization technique for keyboard layouts based on Pareto front optimization. We used this multifactorial technique to create two new touchscreen phone keyboard layouts based on three design metrics: minimizing finger travel distance in order to maximize text entry speed, a new metric to maximize the quality of spell correction by reducing tap ambiguity, and maximizing familiarity through a similarity function with the standard Qwerty layout. The paper describes the optimization pro… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
77
0
1

Year Published

2014
2014
2023
2023

Publication Types

Select...
4
3
3

Relationship

0
10

Authors

Journals

citations
Cited by 82 publications
(78 citation statements)
references
References 27 publications
0
77
0
1
Order By: Relevance
“…One approach is to partially or completely redesign the standard QWERTY touchscreen typing experience. Examples include gesture keyboards [13], optimized keyboards such as ATOMIK [23], interlaced QWERTY [22], the quasi-Qwerty optimized keyboard [2], multidimensional Pareto keyboard optimization [5], multilingual keyboard optimization [3], KALQ [17], and systems that adapt to user input or sensor data (e.g. [4,6]).…”
Section: Introductionmentioning
confidence: 99%
“…One approach is to partially or completely redesign the standard QWERTY touchscreen typing experience. Examples include gesture keyboards [13], optimized keyboards such as ATOMIK [23], interlaced QWERTY [22], the quasi-Qwerty optimized keyboard [2], multidimensional Pareto keyboard optimization [5], multilingual keyboard optimization [3], KALQ [17], and systems that adapt to user input or sensor data (e.g. [4,6]).…”
Section: Introductionmentioning
confidence: 99%
“…Naturally, these tasks can vary a great deal: research relating to typing for example will often involve participants copying tens or hundreds of sentences on the whichever device is being studied (Dunlop, Komninos, & Durga, 2014;Dunlop & Levine, 2012;MacKenzie & Soukoreff, 2003;Salthouse, 1986) whereas research aiming to understand how users multitask when using various technology might ask participants to follow a set of instructions in order to interact with a specially designed interface (Brumby, Cox, Back, & Gould, 2013). To understand the effect these variations have upon the interaction, a number of metrics are recorded during these tasks, from the quantitative speed and accuracy readings, to more qualitative user feedback and ratings.…”
Section: Lab Experiments In Hcimentioning
confidence: 99%
“…Numerous innovations in text entry have been studied, including gesture keyboards [39,4,23,29,1], key-target resizing [30,15], alternative layouts [9,38,6], and sensor-based adaptation [3,13]. Speed and accuracy gains have been reported in systems where the user presents a complete utterance to the system, which the system can then process as a whole: speech recognition with editing [35], or typing with feedback only at the end of a sentence [37].…”
Section: Related Workmentioning
confidence: 99%