2011
DOI: 10.1007/s11071-011-0188-y
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Multibody graph transformations and analysis

Abstract: This two-part paper uses graph transformation methods to develop methods for partitioning, aggregating, and constraint embedding for multibody systems. This first part focuses on tree-topology systems and reviews the key notion of spatial kernel operator (SKO) models for such systems. It develops systematic and rigorous techniques for partitioning SKO models in terms of the SKO models of the component subsystems based on the path-induced property of the component subgraphs. It shows that the sparsity structure… Show more

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Cited by 13 publications
(4 citation statements)
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References 23 publications
(21 reference statements)
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“…Vector-network models have been introduced in 2D MBS [13,14] and, together with the linear graph theory, efficiently applied to extend the dynamic analysis to a 3D single body [15], and more complex particle systems [16][17][18] as well as 3D MBS formed by rigid bodies in one closed-loop [19][20][21] or multiple closure-loops [22][23][24][25], modeled with relative and absolute coordinates [26], also in MBS including flexible bodies [27,28] and in control [29] or optimization problems [30]. Vector-network models represent multibody systems by means of a detailed graph exploited by linear graph theory to generate the equations of motion of multibody systems.…”
Section: Global and Topological Approachesmentioning
confidence: 99%
“…Vector-network models have been introduced in 2D MBS [13,14] and, together with the linear graph theory, efficiently applied to extend the dynamic analysis to a 3D single body [15], and more complex particle systems [16][17][18] as well as 3D MBS formed by rigid bodies in one closed-loop [19][20][21] or multiple closure-loops [22][23][24][25], modeled with relative and absolute coordinates [26], also in MBS including flexible bodies [27,28] and in control [29] or optimization problems [30]. Vector-network models represent multibody systems by means of a detailed graph exploited by linear graph theory to generate the equations of motion of multibody systems.…”
Section: Global and Topological Approachesmentioning
confidence: 99%
“…In order to be able to solve the equation of motion, the kinematic relations from (20), the constraint equations from (21), and the system dynamic equation (29) are rearranged in matrix form as follows:…”
Section: Dynamic Equations Of Motionmentioning
confidence: 99%
“…where T a ℓℓ is the topological assembly matrix and it could be easily constructed using the connectivity graph and the parent child list, the superscript ℓ refers to local matrices, the superscript a refers to the system assembly matrix, and Ha is the influence coefficient matrices grouped by joint block [6, 21]. Similarly, the acceleration could be calculated as follows:…”
Section: Kinematic and Dynamic Equations Of Motionmentioning
confidence: 99%
“…This low cost algorithm has been adopted by other groups to implement torsional MD capability . The GNEIMO method also includes extensions to the SOA dynamics theory and algorithms based on graph theory ideas that generalize the mass matrix factorization results for the low‐cost recursive solution of the ICMD equations of motion GNEIMO uses a new equipartition principle that generalizes the classical equipartition principle to ICMD models.…”
Section: Introductionmentioning
confidence: 99%