2024
DOI: 10.1109/tvcg.2023.3251648
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Multi-User Redirected Walking in Separate Physical Spaces for Online VR Scenarios

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Cited by 14 publications
(3 citation statements)
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“…Jeon et al [34] proposed OSP that learns to dynamically partition the physical space that is optimally served to multiple users through reinforcement learning. Xu et al [35] proposed an RDW strategy that can maintain relative virtual positions for users playing online VR games in different physical spaces.…”
Section: Multi-user Rdw and Reset Techniquementioning
confidence: 99%
“…Jeon et al [34] proposed OSP that learns to dynamically partition the physical space that is optimally served to multiple users through reinforcement learning. Xu et al [35] proposed an RDW strategy that can maintain relative virtual positions for users playing online VR games in different physical spaces.…”
Section: Multi-user Rdw and Reset Techniquementioning
confidence: 99%
“…This satisfies the demand for more immersive digital experiences with emerging technologies, such as virtual reality (VR) [13], augmented reality (AR) [14][15][16], mixed reality (MR) [17], and extended reality (XR) [18]. In a global setting, the metaverse brings together various promising technologies, creating a simulated environment that users can immerse themselves in as a virtual world [19][20][21]. Users' digital avatars, which follow the duality principle [22], allow them to engage with this virtual environment.…”
Section: Introductionmentioning
confidence: 99%
“…Topology optimization targets on redistributing material to achieve reasonable configuration with prescribed objectives and constraints 43,44 . To date, topology optimization has been applied to metamaterial design in many aspects [45][46][47][48][49][50][51] . As can be seen in Figure 1b, optimized solutions in this study automatically converge into a comprehensive combination of beam, plate, and shell, which can fully utilize material with different structural archetypes.…”
Section: Introductionmentioning
confidence: 99%