2013 International Conference on Cyberworlds 2013
DOI: 10.1109/cw.2013.54
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Multi-Touch Interface for Character Motion Control Using Model-Based Approach

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Cited by 8 publications
(11 citation statements)
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“…The proposed method is developed to reduce the difficulty of motion retrieval. The interface as proposed in [10] could not be used directly because of the difference of applications as explained.…”
Section: Related Workmentioning
confidence: 97%
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“…The proposed method is developed to reduce the difficulty of motion retrieval. The interface as proposed in [10] could not be used directly because of the difference of applications as explained.…”
Section: Related Workmentioning
confidence: 97%
“…[10] has proposed a technique that generates various animations by using inverse kinematics with a multitouch device. Inverse kinematics is a convenient way to manipulate poses, but is not suitable to manipulate continuous actions accurately.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…These systems are restricted to the control of a single part of the body. Oshita [2012] applied a statistics-based IK (style-based IK [Grochow et al 2004]) to control the whole body of the character. However, the synthesized poses are limited to certain given example poses.…”
Section: Motion Control Interface Using Other Devicesmentioning
confidence: 99%
“…However, they are difficult to use for choreographic composition because most preview animations after editing sequences. Though motion control systems with touch inputs have recently been developed as real-time systems [7], it is difficult to compose creative and effective choreographies because their motions are limited.…”
Section: Related Workmentioning
confidence: 99%