2009
DOI: 10.1080/03052150902822141
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Multi-objective optimization of engineering systems using game theory and particle swarm optimization

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Cited by 49 publications
(16 citation statements)
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“…The contribution of this paper to the literature is twofold: (i) proposing a novel bi-objective mathematical model by utilizing a reliability approach (Snyder and Daskin, 2005) for designing a reliable network of facilities in healthcare service under uncertainties, and (ii) presenting a new hybrid solution approach by combining interval programming, stochastic programming and fuzzy programming given by (Wang et al, 2012), queuing theory by (Wang, 2004) and game theory by Annamdas and Rao (2009). The proposed hybrid method can handle mixed uncertainties expressed as intervals as well as possibilistic and probabilistic distributions.…”
Section: Resultsmentioning
confidence: 99%
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“…The contribution of this paper to the literature is twofold: (i) proposing a novel bi-objective mathematical model by utilizing a reliability approach (Snyder and Daskin, 2005) for designing a reliable network of facilities in healthcare service under uncertainties, and (ii) presenting a new hybrid solution approach by combining interval programming, stochastic programming and fuzzy programming given by (Wang et al, 2012), queuing theory by (Wang, 2004) and game theory by Annamdas and Rao (2009). The proposed hybrid method can handle mixed uncertainties expressed as intervals as well as possibilistic and probabilistic distributions.…”
Section: Resultsmentioning
confidence: 99%
“…In this paper, we applied modified game theory (MGT) approach proposed by Annamdas and Rao (2009), for solving the proposed model. In this approach, all the objective functions/players are supposed to concur to find a compromise solution according to a mutually agreeable bargaining model or super-criterion.…”
Section: Negotiation Based Solving Approachmentioning
confidence: 99%
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“…About the game pattern, the pure competitive pattern exists [6][7][8][13][14][15][16]; namely, all players adopt competitive behavior to obtain benefit. Pure cooperative pattern also exists [8,[16][17][18]; namely, all players adopt the same cooperative behavior to obtain benefit.…”
Section: Instructionmentioning
confidence: 99%
“…The selection of players can vary from actual persons, agents to aircraft components evaluated when different disciplines are involved, Runyan et al [161], considering different disciplines/technologies as players, Habbal et al [162], and based on gene expression programming in multi-objective MDO problems, Xiao et al [163]. Players could also be fictitious, each having control 41 of one design variable in a particle swarm optimisation, Annamdas et al [164], or even objective functions in a multi-objective optimal engineering design, Gonzalez et al [165] and Hu et al [166]. Finally, a hybrid-game strategy for multi-objective design optimization was proposed by Lee et al [167], employing Nash equilibrium as a fast companion optimizer to guide the slower multiobjective evolutionary optimizer, capturing the Pareto non-dominated front.…”
Section: Game Theory In Engineering Designmentioning
confidence: 99%