1998
DOI: 10.1007/s001820050055
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Multi-level evolution in population games

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Cited by 5 publications
(6 citation statements)
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“…When we consider cultural evolution, some group selection models do not seem so implausible. [See Sober and Wilson (1998), Kerr and Godfrey-Smith (2002), Bergstrom (2002), Canals and Vega Redondo (1998), etc] If however, group selection is taken in the most general sense and kin selection is taken in the most general sense, then -as Price (1972) showed, these are mathematically equivalent. [Frank (1995a[Frank ( ) (1998, Gardner and West (2004)] In nature, local interaction is sometimes mingled with kin selection, when individuals live near their kin but, as Hamilton already noted, local interaction in itself can create conditions more favorable for cooperation.…”
Section: Behavior In Accord With Normsmentioning
confidence: 99%
“…When we consider cultural evolution, some group selection models do not seem so implausible. [See Sober and Wilson (1998), Kerr and Godfrey-Smith (2002), Bergstrom (2002), Canals and Vega Redondo (1998), etc] If however, group selection is taken in the most general sense and kin selection is taken in the most general sense, then -as Price (1972) showed, these are mathematically equivalent. [Frank (1995a[Frank ( ) (1998, Gardner and West (2004)] In nature, local interaction is sometimes mingled with kin selection, when individuals live near their kin but, as Hamilton already noted, local interaction in itself can create conditions more favorable for cooperation.…”
Section: Behavior In Accord With Normsmentioning
confidence: 99%
“…If nA$+nxÄ A"<0, it can be shown that there exists a set [a, b] n in which all equilibrium action profiles must lie and which has the following property: restricting the action set of this game to [a, b] yields an aggregative game which satisfies (4 8). 8 As a special case to be considered below, we say that a game 1 # A is separable if H 12 =0. In this case material payoffs may be expressed as the sum of two separate functions of x i and nxÄ respectively.…”
Section: Aggregative Gamesmentioning
confidence: 99%
“…Although we do not explore the effects of group selection formally in the present paper, it is easy to construct models of intergroup competition in which the efficiency-enhancing effects of reciprocal preferences (arising from their altruism when they are sufficiently widespread) cause such preferences to outcompete purely self-regarding preferences. Group selection in general tends to favor the survival of efficiency-enhancing traits (see, for instance, Canals and Vega-Redondo [8], and the references cited therein. )…”
Section: Efficiency and Assortative Interactionmentioning
confidence: 99%
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