2019
DOI: 10.1007/978-3-030-22514-8_31
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Multi-layer Perceptron Architecture for Kinect-Based Gait Recognition

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Cited by 6 publications
(4 citation statements)
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“…Yang et al [38] proposed a characteristics representation method by gathering the local normal vectors of hypersurface in the depth sequence to form a Polynormal combining the local shape and motion information of human body. Bari et al [39] designed a neural network framework for gait recognition and optimized the traditional machine learning model so that the accuracy rate of gait recognition reached 93.73%. Ali et al [10] proposed an action recognition framework based on Kinect to detect human skeleton joints.…”
Section: Posture Recognitionmentioning
confidence: 99%
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“…Yang et al [38] proposed a characteristics representation method by gathering the local normal vectors of hypersurface in the depth sequence to form a Polynormal combining the local shape and motion information of human body. Bari et al [39] designed a neural network framework for gait recognition and optimized the traditional machine learning model so that the accuracy rate of gait recognition reached 93.73%. Ali et al [10] proposed an action recognition framework based on Kinect to detect human skeleton joints.…”
Section: Posture Recognitionmentioning
confidence: 99%
“…Although Kinect interaction and posture recognition were studied in the above literatures, some focused on the posture recognition of partial human body [23], [33]- [35], [38], [39], and some did not consider the human body structures [1], [21], [30], [34]- [36], [40]. Moreover, some models were complicated or required an amount of computation [9], [31], [33], [34].…”
Section: Posture Recognitionmentioning
confidence: 99%
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