2016 IEEE Conference on Computational Intelligence and Games (CIG) 2016
DOI: 10.1109/cig.2016.7860446
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Ms. Pac-Man Versus Ghost Team CIG 2016 competition

Abstract: Abstract-This paper introduces the revival of the popular Ms. Pac-Man Versus Ghost Team competition. We present an updated game engine with Partial Observability constraints, a new MultiAgent Systems approach to developing Ghost agents, and several sample controllers to ease the development of entries. A restricted communication protocol is provided for the Ghosts, providing a more challenging environment than before. The competition will debut at the IEEE Computational Intelligence and Games Conference 2016. … Show more

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Cited by 21 publications
(13 citation statements)
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“…The Ms. Pac-Man vs Ghost Team competition [15] pits a single controller (Ms. Pac-Man) against a team of four possibly non-identical ghost-controllers. The agents have limited visibility of the game world centred on their location Fig.…”
Section: B Co-operative Competitionsmentioning
confidence: 99%
“…The Ms. Pac-Man vs Ghost Team competition [15] pits a single controller (Ms. Pac-Man) against a team of four possibly non-identical ghost-controllers. The agents have limited visibility of the game world centred on their location Fig.…”
Section: B Co-operative Competitionsmentioning
confidence: 99%
“…Those are standard evolving BTs, evolving BTs with static constraint, evolving BTs with dynamic constraint, and evolving BTs with hybrid constraints, which are denoted simply as EBT, EBT-SC, EBT-DC and EBT-HC respectively. A handcrafted BT denoted as Hand is also created manually in order to provide a baseline comparison, which is provided by the competition [30]. The handcrafted BT follows some simple sequential rules: initially checking if any inedible ghosts were too close and moving away from them before moving to chase nearby edible ghosts.…”
Section: Methodsmentioning
confidence: 99%
“…Our experiments are tested in the 'Ms. Pac-Man vs Ghosts' game competition environment [30], which provides available AI API for the original arcade game Ms. Pac-Man. As Figure 5 shows, this game consists of 5 agents, a single Ms. Pac-Man and 4 Ghost agents.…”
Section: Simulation Environment and Agentsmentioning
confidence: 99%
“…There have been many game-based AI contests in the past [32]. The recent AI competition examples include General Video Game (GVGAI) [24], Starcraft [6], Pac-Mac [35], and the Text-Based Adventure [1]. Each of the competitions provides a different set of features and constraints.…”
Section: B Other Ai Competitionsmentioning
confidence: 99%