Teaching and Learning in 3D Immersive Worlds
DOI: 10.4018/978-1-60960-517-9.ch001
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Moving to the Worldvirtual

Abstract: The traditional classroom has been considered the ‘ideal’ setting for teaching and learning, and innovations which challenge that structure are under a great deal of scrutiny. As the tools for online learning become more sophisticated, as in the case of 3D immersive worlds, it is time to stop using the brick-and-mortar classroom experience as the litmus by which all educational experiences are measured. This chapter will discuss some significant differences between face-to-face and online learning experiences,… Show more

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