“…The transfer of physical human movement to virtual avatars is certainly not a novel concept. Broadly speaking, human movement behavior has long been of interest to scholars examining natural mapping (Birk and Mandryk, 2013;Vanden Abeele et al, 2013), intelligent virtual agents (Gratch et al, 2002;Thiebaux et al, 2008;Marsella et al, 2013;Kucherenko et al, 2021), VR-based gesture tracking (Won et al, 2012;Christou and Michael, 2014), and pose estimation of anatomical keypoints (Andriluka et al, 2010;Pishchulin et al, 2012;Cao et al, 2017). Natural mapping motion capture systems, which generate virtual avatar representations based on physical human behavior, vary from 3D pose estimation [See (Wang et al, 2021) for a review] to facial expression sensors (Lugrin et al, 2016).…”