2022
DOI: 10.1089/g4h.2022.0005
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Motor Rehabilitation of Upper Limbs Using a Gesture-Based Serious Game: Evaluation of Usability and User Experience

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Cited by 9 publications
(17 citation statements)
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“…According to Figure 2, games was used to six categories of diseases or complications leading to upper limb disabilities. Games were mostly used to rehabilitate upper limb disabilities caused by strokes ( n = 12) 17–19,22,24–26,31,32,35–37 and cerebral palsy ( n = 5) 23,27,29,30,33 . The frequencies and percentages of other diseases and injuries leading to upper limb disabilities are shown in Figure 2.…”
Section: Resultsmentioning
confidence: 99%
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“…According to Figure 2, games was used to six categories of diseases or complications leading to upper limb disabilities. Games were mostly used to rehabilitate upper limb disabilities caused by strokes ( n = 12) 17–19,22,24–26,31,32,35–37 and cerebral palsy ( n = 5) 23,27,29,30,33 . The frequencies and percentages of other diseases and injuries leading to upper limb disabilities are shown in Figure 2.…”
Section: Resultsmentioning
confidence: 99%
“…Unreal Engine 4.20, 3ds Max, Substance Designer, 21 Blender, 26 and Microsoft Visual C++ 32 were other software used to design rehabilitation games. Some studies also used pre‐designed games ( n = 4) 22,27,28,35 …”
Section: Resultsmentioning
confidence: 99%
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“…Belinda et al [2020] realizaram a avaliação do jogo Earthquake Mitigation Educational Game, desenvolvido para ensinar sobre meios de mitigação de terremotos a crianças de seis a nove anos. Baluz et al [2022] apresentam o Rehabilite Game, um jogo desenvolvido como ferramenta de terapia complementar para reabilitação de membros superiores. Por sua vez, Dinimaharawati et al [2018] realizaram a avaliação de um jogo educacional focado em matemática dentro da plataforma de e-learning Chamilo.…”
Section: Trabalhos Relacionadosunclassified