Proceedings 2003 IEEE International Symposium on Computational Intelligence in Robotics and Automation. Computational Intellige
DOI: 10.1109/cira.2003.1222156
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Motion algorithm for autonomous rescue agents based on information assistance system

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Cited by 11 publications
(2 citation statements)
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“…It has been addressed as typical exploration missions by Monekosso and Remagnino [1] and Dollarhide et al [2]. It also fits the model of search and rescue applications as shown by Kurabayashi et al [3], Kantor et al [4], and Jennings et al [5]. A survey of classical searching techniques by Benkoski et al [6] provides additional background and references.…”
Section: Introductionmentioning
confidence: 90%
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“…It has been addressed as typical exploration missions by Monekosso and Remagnino [1] and Dollarhide et al [2]. It also fits the model of search and rescue applications as shown by Kurabayashi et al [3], Kantor et al [4], and Jennings et al [5]. A survey of classical searching techniques by Benkoski et al [6] provides additional background and references.…”
Section: Introductionmentioning
confidence: 90%
“…set ofz values defining center of occupancy based map cells B R cell centers reachable by agent in d steps d prediction horizon, number of waypoints in path d i minimum distance from generator i to setB max f χ ( ) reward function for course deviation in (℘ 2 ) f d ( ) reward function for distance in (℘ 2 ) f h ( ) reward function for high score cell in (℘ 2 ) h sensor reliability factor in range [0, 1] I index of agent closer toB max than any other agent In (m) indices corresponding to runs where at least m agents find the target J 0 ( ) total reward function for (℘ 2 ) LUM, VAGNERS, AND RYSDYK k counter for time index L x , L y width and height of map cell in x-direction and y-direction, respectively N x , N y number of columns and rows, respectively, of occupancy based map N(i) number of agents who find target in run ĩ N ave average number of agents who find target n(m) number of runs where at least m agents find the target P set of Voronoi generator points (℘ 1 ) subproblem of creating future world state estimates (℘ 2 ) subproblem of finding desirable cells for agent to search (℘ 3 ) subproblem of finding trajectories for agent's path p (A|B) conditional probability of A given B p i Voronoi generator point i q (a, b) calculates absolute angular difference between angles a and b R max maximum distance agent can travel in a d steps S (i, k) cumulative map score at step k for run i S ave (k) average cumulative map score at step k S max (k) maximum cumulative map score at step k S min (k) minimum cumulative map score at step k s k score of given occupancy map cell at step k (p(X k = x B ) at step k) T m (i) time when the mth agent finds the target for run i T m,ave average time when the mth agent finds the target V Voronoi diagram V max maximum velocity of agent V t variance of weights at time t V (i, k) variance of map scores at step k for run i V ave (k) average variance of map scores at step k V (z agt i ) Voronoi polygon associated with generator pointz agt i x spatial coordinate x A , x B event of target not in cell and target in cell states, respectively x min , x max minimum and maximum x value of occupancy based map x w (k,z) actual state of the world at time step k and locationẑ x w (k,z) estimated world state at time step k and locationz y min , y max minimum and maximum y value of the occupancy based map z (x, y) coordinate (P E , P N ) T z most desirable location in (℘ 2 ) z agt agent's current (x, y) position z A , z B observation of target not in cell and in cell, respectivelȳ z 0 agent's current coordinatē z H location of cell center with highest score in map and closest to agent z h location of cell center in agent's reachable set closest toz H z s location of cell center of same cell that agent is currently in…”
mentioning
confidence: 99%