Proceedings 2001 IEEE/RSJ International Conference on Intelligent Robots and Systems. Expanding the Societal Role of Robotics I
DOI: 10.1109/iros.2001.977150
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Most valuable player: a robot device server for distributed control

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Cited by 297 publications
(204 citation statements)
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“…Two metrics are of particular interest: coverage (i.e., what is the area covered by the network) and time (i.e., how long does the network take to deploy). Our experiments were conducted using the Player robot server [7] in combination with the Stage [17,6] multi-agent simulator. Stage simulates the behavior of real sensors and actuators with a high degree of fidelity, and algorithms developed using Stage can usually be transferred to real hardware with little or no modification.…”
Section: Methodsmentioning
confidence: 99%
“…Two metrics are of particular interest: coverage (i.e., what is the area covered by the network) and time (i.e., how long does the network take to deploy). Our experiments were conducted using the Player robot server [7] in combination with the Stage [17,6] multi-agent simulator. Stage simulates the behavior of real sensors and actuators with a high degree of fidelity, and algorithms developed using Stage can usually be transferred to real hardware with little or no modification.…”
Section: Methodsmentioning
confidence: 99%
“…Player [10] is a server that connects robots, sensors, and control programs over the network. Gazebo [13] simulates a set of Player devices in a 3-D physically-realistic world with full dynamics.…”
Section: Validation: Coordination In Multi-robot Constructionmentioning
confidence: 99%
“…else if obstacle nearby then (8) execute obstacle avoidance (9) else if ∃a(A(x, m, a) > 0) then (10) execute action a with prob. A(x, m, a) (11) else (12) execute a random walk (13) endif (14) endrepeat (15) …”
Section: Synthesized Controllermentioning
confidence: 99%
“…Their simulation experiment was ran in a discrete grid world and assumes "local sensors." It would be interesting to see if this algorithm could operate well in a more realistic simulation environment, such as provided by Player/Stage [5], while using only small proximity sensors (ex infrared) for following robots.…”
Section: Related Workmentioning
confidence: 99%
“…Simulations were ran using the Player/Stage robot server and two-dimensional simulation environment [5]. Player/Stage is probably the highest fidelity, most realistic, robot simulation software in the world.…”
Section: Simulation Experimentsmentioning
confidence: 99%