2010
DOI: 10.1007/978-3-642-12993-3_3
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Monte-Carlo Tree Search in Settlers of Catan

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Cited by 64 publications
(73 citation statements)
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“…For many other application domains the construction of a heuristic evaluation function is an obstacle, too. Therefore we expect that there are many other domains that could benefit from the MCTS technology, and, indeed, many other applications have already been found how to adapt MCTS to fit their characteristics (see, for example, [6,13,28,31,32,40,41,43]). In this paper one such adaptation has been discussed, viz.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…For many other application domains the construction of a heuristic evaluation function is an obstacle, too. Therefore we expect that there are many other domains that could benefit from the MCTS technology, and, indeed, many other applications have already been found how to adapt MCTS to fit their characteristics (see, for example, [6,13,28,31,32,40,41,43]). In this paper one such adaptation has been discussed, viz.…”
Section: Discussionmentioning
confidence: 99%
“…The ability of MCTS to magically home in on clusters of "bright spots" in the state space without relying on domain knowledge has resulted in a long list of other applications, for example, for proofnumber search [40]. In addition, MCTS has been proposed as a new framework for game-AI for video games [13], for the game Settlers of Catan [43], for the game Einstein würfelt nicht [32], for the Voronoi game [6], for Havannah [31], for Amazons [28], and for various single player applications [39,41].…”
Section: Applications Beyond Gomentioning
confidence: 99%
“…Although multi-player games can be thought of as a generalization of the two-player environment to an Nplayer case, the majority of research has continued to focus on two-player games, with a substantially lesser focus on MPGP being present in the literature [9,22,27,28,31]. However, through the addition of multiple self-interested agents, such games present a number of complications and challenges that are not present in traditional two-player game playing.…”
Section: Previous Work: the Threat-ads Heuristicmentioning
confidence: 99%
“…Previous works have been done on complex games, but authors often work on a limited version of the game, generally by using only a subset of the rules. For instance, in the Settlers of Catan board game [13] no trade interaction between players was specified, or in Dominion [15] only a subset of the possible cards was used. However, more recently a competitive MCTS player has been designed for the game of 7wonders [11].…”
Section: Introductionmentioning
confidence: 99%