2020
DOI: 10.3389/fpsyg.2020.01252
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Moderators of Social Facilitation Effect in Virtual Reality: Co-presence and Realism of Virtual Agents

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Cited by 26 publications
(13 citation statements)
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“…The current study can be interpreted as preliminary evidence that social presence plays an important role in how evaluative behaviors of agents in VR are experienced. In research on the conditions that enable the processing of social stimuli in VR in a similar fashion to outside VR, Strojny et al (2020) found that copresence and realism were moderators on social facilitation effects i.e., the effect of virtual agents being present (analogous to humans outside VR being present) was dependent on the agents' perceived social realism. Despite the differences in context and methodology, the similarity in findings and our finding of a more reliable effect for social presence further pronounces the importance of focusing on social presence when intending to increase effects of social settings in VR.…”
Section: Discussionmentioning
confidence: 99%
“…The current study can be interpreted as preliminary evidence that social presence plays an important role in how evaluative behaviors of agents in VR are experienced. In research on the conditions that enable the processing of social stimuli in VR in a similar fashion to outside VR, Strojny et al (2020) found that copresence and realism were moderators on social facilitation effects i.e., the effect of virtual agents being present (analogous to humans outside VR being present) was dependent on the agents' perceived social realism. Despite the differences in context and methodology, the similarity in findings and our finding of a more reliable effect for social presence further pronounces the importance of focusing on social presence when intending to increase effects of social settings in VR.…”
Section: Discussionmentioning
confidence: 99%
“…Our findings also contribute to theories of presence; contrary to recent conceptualizations (e.g., Oh et al, 2018), our results suggest that copresence can and should be disentangled from other constructs that have been included in the definition of copresence as a multidimensional concept. Nonetheless, copresence remains a desired outcome for social interactions with robots (e.g., Herath et al, 2018) and VHs alike (e.g., Strojny et al, 2020), and this investigation highlights how contextual responsiveness aids in facilitating copresence. In testing the effects of contextual responsiveness in a collaborative MR setting, we also establish avenues for further research into situational (collaborative vs. competitive task) and contextual factors (familiar vs. unfamiliar space) that may shape users' affective and cognitive evaluations of VHs.…”
Section: Resultsmentioning
confidence: 69%
“…Specifically, participants who reported a stronger social presence were more inclined to accept the VH's offer in an ultimatum game. The impact of social presence on social influence is demonstrated by other studies (e.g., Hoyt et al, 2003;Strojny, Dużmańska-Misiarczyk, Lipp and Strojny, 2020). Consequently, the greater the sense of the users' social presence for a VH, the more realistic (similar to human-human and face-to-face) their social reactions are.…”
Section: Social Presencementioning
confidence: 72%