2012
DOI: 10.1111/j.1467-8535.2012.01286.x
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Modelling human emotions for tactical decision‐making games

Abstract: The training of tactical decision making increasingly occurs through serious computer games. A challenging aspect of designing such games is the modelling of human emotions. Two studies were performed to investigate the relation between fidelity and human emotion recognition in virtual human characters. Study 1 compared five versions of a virtual character that expressed emotions through different combinations of posture, facial expression, and tone of voice. Results showed that emotion recognition was best wh… Show more

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Cited by 9 publications
(5 citation statements)
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“…Surprisingly, among the over 14 000 journal papers, only 237 papers were identified when the category filter was set to education related. These papers included studies on topics such as modeling human emotions in educational computer games (eg, Visschedijk, Lazonder, van der Hulst, Vink & Leemkuil, ) and the recognition of facial expressions among students with learning disabilities (eg, Bloom & Heath, ).…”
Section: Introductionmentioning
confidence: 99%
“…Surprisingly, among the over 14 000 journal papers, only 237 papers were identified when the category filter was set to education related. These papers included studies on topics such as modeling human emotions in educational computer games (eg, Visschedijk, Lazonder, van der Hulst, Vink & Leemkuil, ) and the recognition of facial expressions among students with learning disabilities (eg, Bloom & Heath, ).…”
Section: Introductionmentioning
confidence: 99%
“…https://www.federalreserve.gov/mediacenter/files/FOMCpresconf20180613.pdf (Accessed on 21 July 2021)5 Caffi and Janney (1994),Visschedijk et al (2013),Dricu et al (2017), and others document that voice conveys information beyond the verbal content and that information contained in voice can affect decision-making.…”
mentioning
confidence: 99%
“…18 In recent years, the virtual human technology has received a considerable amount of attention in the military research field, especially at the tactical level. 19 Virtual soldier and battlefield simulations are extremely valuable for the estimation of soldier performance, design of equipment, and training of field commanders.…”
Section: Physical Human Modelingmentioning
confidence: 99%