Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems 2016
DOI: 10.1145/2858036.2858244
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Modeling the Impact of Depth on Pointing Performance

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Cited by 20 publications
(13 citation statements)
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“…In contrast to the significant research [31,36,61] done on pointing performances on large flat displays, users pointing performance on large curved displays has remained unexplored. However, for large displays, curved screens were preferred over flat displays [40,43].…”
Section: Discussionmentioning
confidence: 99%
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“…In contrast to the significant research [31,36,61] done on pointing performances on large flat displays, users pointing performance on large curved displays has remained unexplored. However, for large displays, curved screens were preferred over flat displays [40,43].…”
Section: Discussionmentioning
confidence: 99%
“…Interaction distance is defined by the distance from the user perpendicular to the center of the display [31,60,66]. Prior works reveal that users' pointing performance varies based on the interaction distance [29,36,38].…”
Section: Interaction Distancementioning
confidence: 99%
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“…Fitts' formulation has also been applied in the 3D domain but has shown not to represent 3D movements accurately [6,37,75,77,95]. Consequently, certain extensions were needed to account for this limitation [5,14,29,43,59,64].…”
Section: Extensions In 3d Spacementioning
confidence: 99%