2014
DOI: 10.1007/978-3-642-54140-7_7
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Modeling the Emergence of a New Language: Naming Game with Hybridization

Abstract: In recent times, the research field of language dynamics has focused on the investigation of language evolution, dividing the work in three evolutive steps, according to the level of complexity: lexicon, categories and grammar. The Naming Game is a simple model capable of accounting for the emergence of a lexicon, intended as the set of words through which objects are named. We introduce a stochastic modification of the Naming Game model with the aim of characterizing the emergence of a new language as the res… Show more

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Cited by 5 publications
(2 citation statements)
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References 10 publications
(18 reference statements)
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“…We stress that our aim here is not that of entering in the details of the creole formation at a fine-grained linguistic level, rather that of uncovering some of the general mechanisms that determine the emergence of contact languages, and that successfully apply to the case of creole formation. In particular, we here refer to a variant [ 25 ] of the NG [ 20 ] in which bilingual individuals, i.e., individuals familiar with two different languages, may end up developing a third language. It is important to remark that here we make a specific hypothesis that deviates from the original Naming Game model: the model we consider is not a reference game, since there are no objects to be named.…”
Section: Methodsmentioning
confidence: 99%
“…We stress that our aim here is not that of entering in the details of the creole formation at a fine-grained linguistic level, rather that of uncovering some of the general mechanisms that determine the emergence of contact languages, and that successfully apply to the case of creole formation. In particular, we here refer to a variant [ 25 ] of the NG [ 20 ] in which bilingual individuals, i.e., individuals familiar with two different languages, may end up developing a third language. It is important to remark that here we make a specific hypothesis that deviates from the original Naming Game model: the model we consider is not a reference game, since there are no objects to be named.…”
Section: Methodsmentioning
confidence: 99%
“…In evolutionary biology a mutation is defined as any alteration in a gene from its natural state, wherein fitness is defined as the ability of a species to survive and reproduce [56]. Exemplarbased theories of cognition and language change [1,57,58] offer a means of understanding the emergence of mutations (innovations) within language shift and have been incorporated within recent language dynamics modeling of two-class competition [59,60,61]. Hybrid languages, while never incorporated into population-based shift models, are suggested to have fitness distinct from traditional languages [20].…”
Section: 2mentioning
confidence: 99%