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2017
DOI: 10.3389/fncom.2017.00080
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Modeling Search Behaviors during the Acquisition of Expertise in a Sequential Decision-Making Task

Abstract: Our daily interaction with the world is plagued of situations in which we develop expertise through self-motivated repetition of the same task. In many of these interactions, and especially when dealing with computer and machine interfaces, we must deal with sequences of decisions and actions. For instance, when drawing cash from an ATM machine, choices are presented in a step-by-step fashion and a specific sequence of choices must be performed in order to produce the expected outcome. But, as we become expert… Show more

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Cited by 2 publications
(1 citation statement)
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“…In addition, even though the tasks reported here were previously used in video game literature, other relevant neurocognitive tasks such as the Attentional Network Task (Dye et al, 2009a; Fan et al, 2002) or more pervasive to the gaming experience such as sequential choice paradigms (Moënne‐Loccoz et al, 2017) can also be explored. Moreover, a proper task design for electrophysiological analyses must be considered to comprehensively describe electrophysiological markers associated with the dimensions of the SMDI.…”
Section: Discussionmentioning
confidence: 99%
“…In addition, even though the tasks reported here were previously used in video game literature, other relevant neurocognitive tasks such as the Attentional Network Task (Dye et al, 2009a; Fan et al, 2002) or more pervasive to the gaming experience such as sequential choice paradigms (Moënne‐Loccoz et al, 2017) can also be explored. Moreover, a proper task design for electrophysiological analyses must be considered to comprehensively describe electrophysiological markers associated with the dimensions of the SMDI.…”
Section: Discussionmentioning
confidence: 99%