2019
DOI: 10.1016/j.jqsrt.2018.10.017
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Modeling polarized radiative transfer in the ocean-atmosphere system with the GPU-accelerated SMART-G Monte Carlo code

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Cited by 43 publications
(23 citation statements)
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“…For these computations, the number of underwater light quadrature points used for AOS-I and AOS-III models was set at 80 to adequately capture refraction of light by the ocean surface, while in AOS-IV model it was set at 300 to capture the sharp unnormalized diffraction peaks (corresponding asymmetry parameters ≥ 0.95) for scattering by D-P particulates. A fourth code, i.e., the Monte Carlo RT code SMART-G described in Ramon et al (2019), was also used for OAS-I model computations in which the rough ocean surface was treated as a BRDF surface. The number of photons used for the latter computations was set at 3 × 10 11 .…”
Section: Pace Updates (Fwd Rt Studies): Tabulated Benchmark Resultsmentioning
confidence: 99%
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“…For these computations, the number of underwater light quadrature points used for AOS-I and AOS-III models was set at 80 to adequately capture refraction of light by the ocean surface, while in AOS-IV model it was set at 300 to capture the sharp unnormalized diffraction peaks (corresponding asymmetry parameters ≥ 0.95) for scattering by D-P particulates. A fourth code, i.e., the Monte Carlo RT code SMART-G described in Ramon et al (2019), was also used for OAS-I model computations in which the rough ocean surface was treated as a BRDF surface. The number of photons used for the latter computations was set at 3 × 10 11 .…”
Section: Pace Updates (Fwd Rt Studies): Tabulated Benchmark Resultsmentioning
confidence: 99%
“…The SMART-G radiation transfer code (Ramon et al, 2019) was used to examine the effects of Earth's sphericity on the radiance emerging from the atmosphere. This code is based on the Monte Carlo technique, works in either plane-parallel or in spherical-shell geometry, and accounts for polarization.…”
Section: Pace Updates (Fwd Rt Studies): Spherical Shellsmentioning
confidence: 99%
“…The reflectance of land is 0.8 (typical value for snow) and isotropic, chlorophyll-a concentration is 1 mgm −3 , aerosols are of maritime type with scale height of 2 km and optical thickness of 0.3 at 550 nm, and wind speed is 5 m s −1 . The simulations are performed with a Monte Carlo Code operated in backward mode (Ramon et al, 2019). No assumptions are made regarding interactions between the surface and the atmosphere.…”
Section: Variabilitymentioning
confidence: 99%
“…This was also the conclusion of Ding and Gordon (1995), who suggested that for those angles a sufficient treatment would be to compute the molecular reflectance with a spherical-shell atmosphere RT code. It is important to emphasize, however, that the effect of Earth's curvature is not only to increase intensity at grazing Sun zenith angles due to the smaller attenuation of the direct solar beam, but also to lower intensity at low Sun zenith angles due to a smaller illumination volume (e.g., Chowdhary et al, 2019, this issue;Ramon et al, 2019). This second effect is generally understated, but critical for accurate atmospheric correction.…”
Section: Earth's Curvaturementioning
confidence: 99%
“…Several approaches, including Monte Carlo simulation [25][26][27][28], the invariant imbedding method [23], and the discrete ordinate method [29], have been used to obtain numerical solutions for the RTE of water via the necessary boundary conditions. Several vector radiative transfer models of coupled ocean-atmosphere system (e.g., studies in References [30][31][32][33][34][35][36]) were developed to predict the radiance and degree of polarization of the light using various numerical methods.…”
Section: Introductionmentioning
confidence: 99%