2018
DOI: 10.1007/978-3-030-01171-0_13
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Model for the Improvement of Knowledge Management Processes Based on the Use of Gamification Principles in Companies in the Software Sector

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Cited by 5 publications
(2 citation statements)
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“…Jurado et al [33] presented an adapted model to the conditions of software organisations allowing identification, creation, application, transferring and evaluation of knowledge by using gamification principles. The proposed structure for the model considered two main components: (i) a set of knowledge management processes, and (ii) the application context.…”
Section: Use Of Gamification Techniques On Educational Applicationsmentioning
confidence: 99%
“…Jurado et al [33] presented an adapted model to the conditions of software organisations allowing identification, creation, application, transferring and evaluation of knowledge by using gamification principles. The proposed structure for the model considered two main components: (i) a set of knowledge management processes, and (ii) the application context.…”
Section: Use Of Gamification Techniques On Educational Applicationsmentioning
confidence: 99%
“…Moreover, Ref. [64] proposed a model for enhancing the knowledge management process in software companies, and Ref. [65] introduced a gamified proposal for a software risk analysis in agile methodologies.…”
Section: Introductionmentioning
confidence: 99%