2009
DOI: 10.1007/978-3-642-02774-1_22
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Modding as Rating Behavior in Virtual Communities: The Case of Rooster Teeth Productions

Abstract: Virtual communities that make use of social network site features blend known applications of virtual communities. These communities can be simultaneously social and commercial, organization sponsored and heavily relying on member interaction. We explore modding behavior that allows members to evaluate other members' contributions both with numerical value and qualitative rating. We show that approximately half of all members received mods on their comments, that the majority of mods given were positive, and t… Show more

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Cited by 4 publications
(3 citation statements)
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“…Social software also enables interaction between online consumers and users, their product development efforts (F€ uller et al, 2010), their mutual rating of ideas and comments (Haefliger et al, 2009), and provides online community members with a basic infrastructure for their work (Lee and Cole, 2003;Ren et al, 2007;Kohler et al, 2011). Thus, social software becomes an exciting topic for strategy practitioners and scholars.…”
Section: Introductionmentioning
confidence: 99%
“…Social software also enables interaction between online consumers and users, their product development efforts (F€ uller et al, 2010), their mutual rating of ideas and comments (Haefliger et al, 2009), and provides online community members with a basic infrastructure for their work (Lee and Cole, 2003;Ren et al, 2007;Kohler et al, 2011). Thus, social software becomes an exciting topic for strategy practitioners and scholars.…”
Section: Introductionmentioning
confidence: 99%
“…A third category of communities focusses on a specific commercial good, which structures around it its own community of users. This wide category of client communities, varying from fashion consumers (Maria and Finotto, 2008) to video gamers (Haefliger, et al, 2009) highlights how a product becomes the intermediary between enterprises and users, enabling a feedback acquisition or user-self-regulation. In this situation, friendship emerges through the activity of consumption, e.g., in the well-known case of Harley-Davidson motorcyclists.…”
Section: Communities Of : Knowledge Domain As the Backbone Of A Comentioning
confidence: 99%
“…managed to capture scientific expertise of 26 firms by sharing scientific problems with over 80,000 independent scientists from over 150 countries. In parallel, Soukhoroukova et al (2012) suggested a community design for enterprises to capture good ideas through idea markets Haefliger et al (2009). suggested that rating mechanisms within an online community can capture evaluations of contributions by members of the community.…”
mentioning
confidence: 99%