Proceedings of the 10th International Conference on Human Computer Interaction With Mobile Devices and Services 2008
DOI: 10.1145/1409240.1409261
|View full text |Cite
|
Sign up to set email alerts
|

Mobiphos

Abstract: People use photographs for numerous reasons with one of the most common uses of both analog and digital photographs is as an artifact to share and discuss with others. While the practice of photo sharing has been thoroughly examined in the HCI community, there is currently very little research on easily capturing and sharing content within groups of collocated mobile users. In this paper we present the design, implementation, and evaluation of a mobile photo sharing application, Mobiphos, that gives a group of… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
11
0

Year Published

2009
2009
2017
2017

Publication Types

Select...
4
3
2

Relationship

2
7

Authors

Journals

citations
Cited by 48 publications
(12 citation statements)
references
References 23 publications
(20 reference statements)
0
11
0
Order By: Relevance
“…Collocated interactions research has long-explored how to support multi-device and multi-user interactions for collaborative activity (e.g. [1,7,17]). Wooffitt et al remind us, engaging in dialogue is itself a co-operative effort in negotiation of meaning [4:14], but how this cooperation can be embraced between multiple users while engaging with speech-enabled technologies remains an open question.…”
Section: From Touch To Speechmentioning
confidence: 99%
“…Collocated interactions research has long-explored how to support multi-device and multi-user interactions for collaborative activity (e.g. [1,7,17]). Wooffitt et al remind us, engaging in dialogue is itself a co-operative effort in negotiation of meaning [4:14], but how this cooperation can be embraced between multiple users while engaging with speech-enabled technologies remains an open question.…”
Section: From Touch To Speechmentioning
confidence: 99%
“…Here we also see the use of social proxies, especially in screen-based tabletop interaction. For example, the conversation Clock [5] displays individual contributions (measured from audio input) to a conversation on a tabletop projection, Messenger [8] presents speaker participation patterns in face-to-face discussions, and Narcissus visualizes activity levels which enables group members to evaluate individual contributions to collaborative work [36]. More interaction related, Reetz and Gutwin [31] investigated the visibility of collocated gestural interactions for personal mobile devices, and Tse et al [35] designed gesture commands that provide consequential communication to other collocated people.…”
Section: Related Workmentioning
confidence: 99%
“…Over the last decade, research on mobile collocated interactions [1][2][3][4] has explored situations in which collocated users engage in collaborative activities using their mobile devices, thus going from personal/individual toward shared/multiuser experiences and interactions.…”
Section: Mobile Collocated Interactions: Origins Of the Fieldmentioning
confidence: 99%
“…Various physical and social contexts of use were investigated including teamwork at the office [2], sharing media content at home [3] and outdoors [1], public expression in a theme park [5] and in a pub [3,6], location-based mobile disaster response games [7], and sharing educational stories in rural, developing-world contexts [8].…”
Section: Mobile Collocated Interactions: Origins Of the Fieldmentioning
confidence: 99%