Proceedings of the 14th International Conference on Human-Computer Interaction With Mobile Devices and Services 2012
DOI: 10.1145/2371574.2371642
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Mobilizing education

Abstract: The pervasiveness of feature phones in emerging economies has contributed to the advent of mobile learning applications for low-income populations. However, many of these tools lack the proper evaluation required to understand their educational impact. In this paper, we extend the state of the art by presenting the evaluation of a game-based mobile learning tool in both formal and informal settings at a low-income school in Lima, Peru. We show that EducaMovil improves knowledge acquisition in the formal enviro… Show more

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Cited by 16 publications
(5 citation statements)
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“…Another challenge associated with the types of learning, especially in combination with technology, is the false perception that informal learning environments are mostly intended for entertainment and only secondary as means of education (Eshach, 2007;Greenfield, 2009;Sefton-Green, 2004). However, with the increasing awareness that informal contexts are essential for knowledge acquisition and building (Greenfield, 2009), supported by a number of successful informal learning studies (Falk & Storksdieck, 2005), informal learning contexts should not be neglected; on the contrary, they should be more deeply exploited.…”
Section: Formal and Informal Learning In Different Settingsmentioning
confidence: 99%
“…Another challenge associated with the types of learning, especially in combination with technology, is the false perception that informal learning environments are mostly intended for entertainment and only secondary as means of education (Eshach, 2007;Greenfield, 2009;Sefton-Green, 2004). However, with the increasing awareness that informal contexts are essential for knowledge acquisition and building (Greenfield, 2009), supported by a number of successful informal learning studies (Falk & Storksdieck, 2005), informal learning contexts should not be neglected; on the contrary, they should be more deeply exploited.…”
Section: Formal and Informal Learning In Different Settingsmentioning
confidence: 99%
“…• Context-based learning (Frias-Martinez et al, 2012;Köhlmann et al, 2012;Zender et al, 2014;Lemcke et al, 2015;Lamrani and Abdelwahed, 2016).…”
Section: Resultsmentioning
confidence: 99%
“…There are also native applications that only run on a mobile device and take advantage of the device's special features. The first example (Frias-Martinez et al, 2012) shows how the application named 'EducaMovil' can helps to improve knowledge acquisition in the classroom. The second is an experiment presented by Nordby et al (2016), which consists in giving tools to students to create an overarching pervasive game on a blackboard; through it, children help prevent climate change with various small actions and must solve problems around the school.…”
Section: Related Workmentioning
confidence: 99%
“…Another mobility feature used in crime prediction contexts is the origin-destination matrix (OD) that characterizes human mobility (flows) between census tracts. Human mobility data has been used to characterize human behaviors in the built environment [23][24][25][26][27], for public safety [10,14], during epidemics and disasters [28][29][30][31][32][33][34][35], as well as to support decision making for socio-economic development [36][37][38][39][40][41]. In this paper, we will focus on deep learning crime prediction models that exploit the predictive power past crime data and OD mobility matrices [10].…”
Section: Crime Prediction With Mobility Patternsmentioning
confidence: 99%