2012
DOI: 10.20533/jitst.2046.3723.2012.0008
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Mobile Visualization of Biomedical Volume Datasets

Abstract: Abstract-The WebGL platform has been introduced based on the OpenGL ES 2.0 API. It allows scripts embedded in a web browser to have native access to GPU hardware. Now that more and more real-time systems are moving towards a cloud-based architecture, it becomes important to capitalize on existing tools to extend the biomedical imaging and visualization domain. One such tool that can enable ubiquitous biomedical imaging and visualization is the WebGL platform. Existing work relies on a multi-pass strategy. We e… Show more

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Cited by 8 publications
(1 citation statement)
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“…Last but not least, Movania and Feng [177] presented a single-pass ray caster and a 3D texture slicer rendering algorithm for the WebGL platform, capable of handling dynamic transfer functions in mobile devices.…”
Section: Low-cost Portable Client Devicesmentioning
confidence: 99%
“…Last but not least, Movania and Feng [177] presented a single-pass ray caster and a 3D texture slicer rendering algorithm for the WebGL platform, capable of handling dynamic transfer functions in mobile devices.…”
Section: Low-cost Portable Client Devicesmentioning
confidence: 99%