Abstract:As a consequence of the Covid-19 pandemic, great challenges have been evidenced in early childhood education, especially in more precarious school areas, where the use of basic virtual technological support strategies was imperative. T his study analyzes the usability of educational video games as a pedagogical and complementary tool in the development of basic childhood education in virtual environments. For this purpose, a pilot project was carried out, introducing the use of educational digi tal game apps a… Show more
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