2013 3rd Eastern European Regional Conference on the Engineering of Computer Based Systems 2013
DOI: 10.1109/ecbs-eerc.2013.22
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Methodology of Teaching Software Engineering: Game-Based Learning Cycle

Abstract: Teaching software engineers presents some specific problems. There are modern approaches that may make the education process easier and more appealing. A remarkably promising example of this is the use of computer games in the teaching and learning process. We suggest a methodology of two-fold use of learning games for teaching software engineers. Students, experienced in programming, develop learning games, and then we use the games that are developed for teaching the next generation of students. After gainin… Show more

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Cited by 3 publications
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