2016
DOI: 10.2507/26th.daaam.proceedings.107
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Methodology for Designing Virtual Reality Applications

Abstract: This paper suggests a new virtual reality environment creation methodology, using game development IDEs as a platform. The methodology is based on previous experience with regular and virtual reality programming as well as on a compilation of other methodologies. The method was prepared for the development of a virtual therapy serious game, and was validated on more projects. The output of this method is the statement of the virtual environment scenario, the list of needed objects, their states and actions to … Show more

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Cited by 8 publications
(4 citation statements)
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“…TABLE II shows how ontology is applied in each phase of the life cycle of a VR development methodology. The phases are adopted from the work reported in Polcar et al [26]. This methodology is only chosen because it covers all the phases of the life cycle of developing VR; as such, this entirely enables an illustration of the role of ontology.…”
Section: B Role Of Ontology Through the Life Cycle Of Vrtmentioning
confidence: 99%
“…TABLE II shows how ontology is applied in each phase of the life cycle of a VR development methodology. The phases are adopted from the work reported in Polcar et al [26]. This methodology is only chosen because it covers all the phases of the life cycle of developing VR; as such, this entirely enables an illustration of the role of ontology.…”
Section: B Role Of Ontology Through the Life Cycle Of Vrtmentioning
confidence: 99%
“…Dalam tugas akhir ini akan dibuat sebuah sistem visualisasi salah satu properti yang sedang dibangun, yaitu Masjid Salman Rasidi. Untuk membangun sistem tersebut, digunakan sebuah metodologi yang dibuat oleh Polcar [6] yang terdiri dari enam tahapan, yakni: 1). Assignment, 2).…”
Section: Latar Belakangunclassified
“…VR and computer models represent a good alternative for medical students and other professionals to practice their skills when access to patients or cadavers is limited [102]. It is also noted that to create a realistic and complex simulation/serious game with interactive objects requires some methodology and as the size and complexity of a game/simulation increases, it's becoming harder to control the environment and objects, thus a methodology is required to steadily construct a 3D Virtual World [103].…”
Section: Virtual Reality In Training and Educationmentioning
confidence: 99%