1970
DOI: 10.4101/jvwr.v2i5.950
|View full text |Cite
|
Sign up to set email alerts
|

Metaverse: Building Affective Systems and Its Digital Morphologies in Virtual Environments

Abstract: This essay reflects the metaverse as a virtual reality system created byaffective and aesthetic computing and its digital morphology through visual mathematics. An appropriate system and its structures can move, changing their shapes as a whole, and produce responsive 3D assemblages answering in simple ways to emotions. The study of behavior and cognition in virtual environments, and to interact with them as a collaborator, is valuable, but we also need someone who gets right into the code to see how it all wo… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2022
2022
2023
2023

Publication Types

Select...
2
2
1

Relationship

0
5

Authors

Journals

citations
Cited by 6 publications
(1 citation statement)
references
References 0 publications
0
1
0
Order By: Relevance
“…Liquid architecture is an architecture that is materialized, not satisfied with real-world states such as light, space and form, undergoing metamorphosis, moving, fluid and in Novak's words, music-like architecture (Turan and Kavut, 2022). A convenient system and its structures can move by changing their shape and produce responsive 3D assemblies that respond to emotions in simple ways (Louro et al 2009).…”
Section: The Rise Of Decentralized Cinemamentioning
confidence: 99%
“…Liquid architecture is an architecture that is materialized, not satisfied with real-world states such as light, space and form, undergoing metamorphosis, moving, fluid and in Novak's words, music-like architecture (Turan and Kavut, 2022). A convenient system and its structures can move by changing their shape and produce responsive 3D assemblies that respond to emotions in simple ways (Louro et al 2009).…”
Section: The Rise Of Decentralized Cinemamentioning
confidence: 99%