2020
DOI: 10.1093/jcde/qwaa076
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Mesh repairing using topology graphs

Abstract: Geometrical and topological inconsistencies, such as self-intersections and non-manifold elements, are common in triangular meshes, causing various problems across all stages of geometry processing. In this paper, we propose a method to resolve these inconsistencies using a graph-based approach. We first convert geometrical inconsistencies into topological inconsistencies and construct a topology graph. We then define local pairing operations on the topology graph, which is guaranteed not to introduce new inco… Show more

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Cited by 8 publications
(4 citation statements)
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“…UV mapping also allows for the convenient compression of a mesh's textures using standard image/video codecs such as Joint Photographic Experts Group (JPEG) [17], High Efficiency Video Coding (HEVC) [18], and Versatile Video Coding (VVC) [19], as the UV texture maps take the form of general images However, in the case of meshes reconstructed from multiview images, the meshes are typically highly tesselated and often contain geometric and topological inconsistencies such as self-intersections, gaps, and non-manifold edges [20]. These unfavorable factors in the reconstructed mesh make UV parameterization difficult, resulting in a highly fragmented UV map with several UV charts [21], [22] and poor compression performance of the texture maps.…”
Section: Introductionmentioning
confidence: 99%
“…UV mapping also allows for the convenient compression of a mesh's textures using standard image/video codecs such as Joint Photographic Experts Group (JPEG) [17], High Efficiency Video Coding (HEVC) [18], and Versatile Video Coding (VVC) [19], as the UV texture maps take the form of general images However, in the case of meshes reconstructed from multiview images, the meshes are typically highly tesselated and often contain geometric and topological inconsistencies such as self-intersections, gaps, and non-manifold edges [20]. These unfavorable factors in the reconstructed mesh make UV parameterization difficult, resulting in a highly fragmented UV map with several UV charts [21], [22] and poor compression performance of the texture maps.…”
Section: Introductionmentioning
confidence: 99%
“…Mesh-based models are requisites in many application scenarios (Lo, 2015), but deficiencies such as holes (Zhao et al. , 2007), nonmanifold (Charton et al. , 2021), orientation errors (Chu et al.…”
Section: Introductionmentioning
confidence: 99%
“…Mesh-based models are requisites in many application scenarios (Lo, 2015), but deficiencies such as holes (Zhao et al, 2007), nonmanifold (Charton et al, 2021), orientation errors (Chu et al, 2019) and self-intersections, can appear due to many factors like complex geometries, program flaws and laser scanners. In this paper, we concentrate on the issue of hole-filling.…”
Section: Introductionmentioning
confidence: 99%
“…Due to reliability of mesh networks, military organizations, emergency services like police and fire services often use mesh topologies in order to avoid breakdowns in communication. Triangular meshes are a widely adopted standard for representing surfaces where the geometry of an object is defined by the vertex coordinates of triangles, while the edges and triangular faces encode the topology, providing a light and concise representation of graphical data (see [11]). Adar et al (see [1]) and Saqib et al (see [27]) computed metric dimension of extended meshes and triangular mesh related graphs respectively.…”
Section: Introduction and Basic Terminologiesmentioning
confidence: 99%