2007 IEEE International Conference on Image Processing 2007
DOI: 10.1109/icip.2007.4379779
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Mesh-Based Depth Coding for 3D Video using Hierarchical Decomposition of Depth Maps

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Cited by 36 publications
(19 citation statements)
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“…Many approaches have been studied in the literature, such as the multiview format [5], light fields [6] or even mesh-based techniques [7]. All these representations contain two types of data: i) the color or luminance information, which is classically described by 2D images; ii) the geometry information that describes the scene's 3D characteristics, represented by 3D coordinates, depth maps or disparity vectors.…”
Section: Ultiviewmentioning
confidence: 99%
See 1 more Smart Citation
“…Many approaches have been studied in the literature, such as the multiview format [5], light fields [6] or even mesh-based techniques [7]. All these representations contain two types of data: i) the color or luminance information, which is classically described by 2D images; ii) the geometry information that describes the scene's 3D characteristics, represented by 3D coordinates, depth maps or disparity vectors.…”
Section: Ultiviewmentioning
confidence: 99%
“…Hence, their objective is to preserve the sharpness of the edges, while spending few bits on the flat or smooth parts. Examples of such coding tools that have been proposed recently include meshes [7], platelets [23], shape-adaptive wavelets [24], new block formats [25], graph-based transforms [26] and coding of depth edges [27]. These tools indeed lead to better view synthesis performance using lossily encoded depth.…”
Section: Related Workmentioning
confidence: 99%
“…The method derives block partition from the video reference frame corresponding to a depth map and utilizes the partition information to coding the depth map. Kim and Ho [14] proposed a new scheme to compress depth information of a mesh-based 3D video. Unlike previous mesh-based depth coding methods, they compress [6] present a unified optimization framework to combine two depth map compression techniques -graph based transform (GBT) and transform domain sparsification (TDS) for optimal coding performance.…”
Section: A Stereo Video Codingmentioning
confidence: 99%
“…In contrast to pixel-based depth compression methods, a conversion of the scene geometry into computer graphics based meshes and the application of mesh-based compression technology was described in [23].…”
Section: ) Advanced Depth Codingmentioning
confidence: 99%