2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) 2023
DOI: 10.1109/vrw58643.2023.00156
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Measuring Collision Anxiety in XR Exergames

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Cited by 3 publications
(1 citation statement)
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“…With new technological developments-HoloLens 2 released in 2016 [160]-immersive AR has begun to be used for exergaming [69,207,273]. According to a recent study, AR exergaming can lead to a significantly lower level of collision anxiety (i.e., being aware of surroundings) compared to its VR counterpart.…”
Section: Immersive Extended Reality Exergamesmentioning
confidence: 99%
“…With new technological developments-HoloLens 2 released in 2016 [160]-immersive AR has begun to be used for exergaming [69,207,273]. According to a recent study, AR exergaming can lead to a significantly lower level of collision anxiety (i.e., being aware of surroundings) compared to its VR counterpart.…”
Section: Immersive Extended Reality Exergamesmentioning
confidence: 99%