2007 First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (DIGITEL'07) 2007
DOI: 10.1109/digitel.2007.33
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Massively Multiplayer Online Game Supported Foreign Language Listening Ability Training

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Cited by 11 publications
(7 citation statements)
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“…Besides, Huang and Yang (2014) investigated effects of English proficiency and gaming experience on incidental vocabulary acquisition in a MMORPG and found that vocabulary was more noticed by learners with medium gaming experience in gaming requirement condition, and was more perceived by learners with higher English proficiency in flashcard condition. Apart from above-mentioned studies focusing on vocabulary development in playing MMORPGs, many studies have demonstrated the positive effects of MMORPGs on developing basic language skills such as FL listening ability ( Hu and Chang, 2007 ), speaking ability ( Lai and Wen, 2012 ), production of narratives ( Colby and Colby, 2008 ; Neville, 2010 , 2015 ), communicative competence ( Wu and Richards, 2012 ; Berns et al, 2013 ), and communicative skills, together with learners’ listening, reading, and writing skills ( Suh et al, 2010 ). In addition, Hsu (2015) reported that the MMORPG has long-term effects on developing learners’ incremental intelligence (i.e., accumulated intelligence through hard work) which was significantly related to their performance on standardized language test.…”
Section: Mmorpgs’ Benefit For Gamers’/learners’ Fl/l2 Learningmentioning
confidence: 99%
“…Besides, Huang and Yang (2014) investigated effects of English proficiency and gaming experience on incidental vocabulary acquisition in a MMORPG and found that vocabulary was more noticed by learners with medium gaming experience in gaming requirement condition, and was more perceived by learners with higher English proficiency in flashcard condition. Apart from above-mentioned studies focusing on vocabulary development in playing MMORPGs, many studies have demonstrated the positive effects of MMORPGs on developing basic language skills such as FL listening ability ( Hu and Chang, 2007 ), speaking ability ( Lai and Wen, 2012 ), production of narratives ( Colby and Colby, 2008 ; Neville, 2010 , 2015 ), communicative competence ( Wu and Richards, 2012 ; Berns et al, 2013 ), and communicative skills, together with learners’ listening, reading, and writing skills ( Suh et al, 2010 ). In addition, Hsu (2015) reported that the MMORPG has long-term effects on developing learners’ incremental intelligence (i.e., accumulated intelligence through hard work) which was significantly related to their performance on standardized language test.…”
Section: Mmorpgs’ Benefit For Gamers’/learners’ Fl/l2 Learningmentioning
confidence: 99%
“…En este proceso, los participantes de la situación comunicativa colaboran para asegurar que el mensaje de la conversación se comprende usando estrategias como la petición de aclaraciones, la petición de confirmación, redistribución de roles, repeticiones internas, comprobación de la comprensión, uso de preguntas, etc. Estas modificaciones interaccionales ofrecen al aprendiz una exposición a la LE más adecuada para la comprensión (Hu y Chang, 2008), que es una condición esencial para que el aprendizaje pueda construirse.…”
Section: Aprendizaje a Través De La Interacciónunclassified
“…Apart from vocabulary development, the other identified skills as listed above concur with other studies as cited in Zhang et al (2017) that have found positive relationships between MMORPGs and basic language development. These include the impact on speaking abilities (Lai & Wen, 2012), listening skills (Hu and Chang, 2007), and interactional competence (Berns et al, 2013). Table 7 shows a sample mapping of language learning skills based on Gee's good games principles for vocabulary and interactional skills.…”
Section: Good Games Principles Relevant For Efl Game-based Language Lmentioning
confidence: 99%